Motion in a Plane Mind Map

ЁЯПл MP BoardClass 11Physics
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Visual Mind Map & Concept Tree (English)

Structured concept hierarchy, subtopic relationships, and exam revision tree.

Chapter: Motion in a Plane

  • Introduction

    • Definition of motion in two dimensions ($x$ and $y$ axes)
    • Examples: Projectile motion, circular motion
    • Distinction between scalars and vectors
  • Scalars and Vectors

    • Scalar Quantities: Magnitude only (e.g., mass, speed, time)
    • Vector Quantities: Magnitude and direction (e.g., displacement, velocity, force)
    • Representation: Directed line segments ($\vec{A}$)
    • Equal and negative vectors
  • Vector Addition and Subtraction

    • Graphical Method
      • Head-to-tail method
      • Triangle Law of Vector Addition
      • Parallelogram Law of Vector Addition ($R = \sqrt{A^2 + B^2 + 2AB\cos\theta}$)
    • Analytical Method
      • Resolution of vectors into rectangular components ($A_x = A\cos\theta$, $A_y = A\sin\theta$)
      • Unit vectors ($\hat{i}, \hat{j}, \hat{k}$)
    • Multiplication of Vectors
      • Dot Product / Scalar Product ($\vec{A} \cdot \vec{B} = AB\cos\theta$)
      • Cross Product / Vector Product ($\vec{A} \times \vec{B} = AB\sin\theta \hat{n}$)
  • Motion in a Plane (Kinematics)

    • Position Vector: $\vec{r}(t) = x(t)\hat{i} + y(t)\hat{j}$
    • Displacement: $\Delta\vec{r} = \Delta x\hat{i} + \Delta y\hat{j}$
    • Average Velocity: $\vec{v}_{avg} = \frac{\Delta\vec{r}}{\Delta t}$
    • Instantaneous Velocity: $\vec{v} = \frac{d\vec{r}}{dt}$ (Tangent to the path)
    • Acceleration: $\vec{a} = \frac{d\vec{v}}{dt}$
  • Projectile Motion

    • Definition: Motion under the influence of gravity alone
    • Assumptions: Air resistance neglected
    • Horizontal Motion: Constant velocity ($a_x = 0$)
    • Vertical Motion: Constant acceleration ($a_y = -g$)
    • Key Formulas
      • Trajectory Equation: $y = (\tan\theta_0)x - \frac{g}{2(v_0\cos\theta_0)^2}x^2$ (Parabolic path)
      • Time of Flight ($T$): $\frac{2v_0\sin\theta_0}{g}$
      • Maximum Height ($H$): $\frac{v_0^2\sin^2\theta_0}{2g}$
      • Horizontal Range ($R$): $\frac{v_0^2\sin(2\theta_0)}{g}$
  • Uniform Circular Motion

    • Definition: Motion along a circular path with constant speed
    • Angular Displacement ($\Delta\theta$) and Angular Velocity ($\omega = \frac{d\theta}{dt}$)
    • Relation between linear and angular velocity ($v = r\omega$)
    • Centripetal Acceleration ($a_c = \frac{v^2}{r} = r\omega^2$)
      • Always directed towards the center of the circular path
    • Centripetal Force: Required force to maintain circular motion ($F_c = \frac{mv^2}{r}$)